Erik Arrhenius Technical Animator
Erik Arrhenius
Description: tool made during my time at Starstable entertainment.
the purpose is to quickly be able to add additive controls to any bone,that already has a connected source, and re-direct that source connection it to the parent of a new controller. the new controller then parent constraints to drive the joint, thus adding a new additive control to the rig.
This tool is made to auto generate a standard biped rig with ik/fk switch with reverse foot control, Scalable, adjustable finger and spine bones. can be downloaded here. Made during my studies at The Game Assembly, Malmö.
erikarrhenius@gmail.com